[x] Random incorrect objects inserted occasionally
[x] When dying, should really wait until all keys are released before returning to edit mode. This might need some iterationg - goal here is just to try to avoid inserting random things in edit mode
[x] Restore cursor location when going back to edit mode - don't reset to (0,0)
[ ] Give creation value a more useful name (might need to be type-dependent - I think it's currently always the speed though)
[x] You can select flashing colours, which is stupid - but this is Ghouls, so you should be able to. Can stop cycling after colour 11 though as only half the flashing colours are useful
[x] Testing-specific player start position, separate from the normal one, so you don't have to remember to reset the true start position. Separate keyboard shortcut for testing with one vs the other. (This could be transient - it wouldn't have to be stored in the level data)