Open InsaneGrox opened 10 months ago
i can see how this would require redoing the whole animation system into a bone rig, which would be unnecessarily hard to do considering minecraft itself uses the system cpm uses with the move and rotate values (or at least thats what ive seen)
https://github.com/tom5454/CustomPlayerModels/assets/54233743/7b15a43a-973d-44b2-8f5e-fe02ac1f98e1