tom5454 / LogisticsBridge

Add-On mod for AppliedEnergistics and Logistics Pipes
MIT License
9 stars 8 forks source link

Having bridge pipe connected at all makes entire LP network malfunction #63

Open tornewuff opened 3 years ago

tornewuff commented 3 years ago

I have a large existing logistics pipe network and a brand new AE system.

Connecting the bridge pipe up to AE seems to cause the entire LP network to stop working properly:

None of these requests involve the AE system in any way - the bridge is not a default route, there are no crafting recipes in the AE system, and no items required by the requests are stored in AE. If I look at the routing info for the bridge pipe with the pipe manager, it has pending requests listed for some of the items even though it shouldn't be involved, and it's putting out sparkles like it's active. As soon as I break the bridge pipe all the pending requests for crafting in LP happen immediately and everything starts working again.

I'm not sure how to debug this - any ideas?

This is using the FTB Interactions 2.0.10 pack which contains: Logistics Bridge 1.3.14 Logistics Pipes 0.10.3.62 AE2 rv6-stable-7 Forge 14.23.5.2847

md5i commented 3 years ago

I am experiencing this as well. Identical pack. Though it's not the bridge pipe by itself. It appears to require the bridge pipe being connected to an AE Bridge.

KorewaLidesu commented 3 years ago

Recommend do not using Bridge because its buggy right now