Closed akien-mga closed 6 years ago
The .shd extension was removed (it was equivalent to .res, so using that). There is now a .shader extension for text shaders.
The change should be backward compatible with older Godot 3.0 builds (beta 2 and earlier).
Thank you for checking things out!
The .shd extension was removed (it was equivalent to .res, so using that). There is now a .shader extension for text shaders.
The change should be backward compatible with older Godot 3.0 builds (beta 2 and earlier).