Closed tomara-x closed 9 months ago
you can still control fixed-update's rate
probe has an ambiguity. i think it's because sometimes process is run after, so whatever it updates (num in this case) sends a redraw event and so update is called again. but if it ran after, then it.. it doesn't make any sense, we need fixed update
oh fugg! the main schedule runs fixed update. so umm.. yeah lol
here's the tea: winit::UpdateMode controls how frequently App.update()
is called
update(): Advances the execution of the Schedule by one cycle
Main: The schedule that contains the app logic that is evaluated each tick of App::update()
FixedUpdate is in main :scream: :heart: :socks: :pregnant_man: :high_heel: :leafy_green:
this is not gonna work like that 6b3004d we need a different way
and then dropping to a low duration
update is still reactive so when there's redraw events it should update, so when process is doing things that need a redraw it should work, right? (moving something, updating a display, etc)