Closed FichteFoll closed 1 month ago
Timeline doesn't render when either duration
or time
are nil
. No idea why resizing a window would have an effect on that.
If this worked before, the only commit I suspect might be causing the issue is #969 by @po5.
My assumption is that resizing the window causes some properties to be re-read, at which point it sees that whatever was nil before (duration probably) is now not nil anymore and the timeline can be rendered again.
Does this fix it for you?
diff --git a/src/uosc/main.lua b/src/uosc/main.lua
index 7765572..acad20f 100644
--- a/src/uosc/main.lua
+++ b/src/uosc/main.lua
@@ -451,8 +451,8 @@ function update_fullormaxed()
end
function update_duration()
- state.duration = state._duration and ((state.rebase_start_time == false and state.start_time)
- and (state._duration + state.start_time) or state._duration)
+ set_state('duration', state._duration and ((state.rebase_start_time == false and state.start_time)
+ and (state._duration + state.start_time) or state._duration))
update_human_times()
end
Yes, I am 100% unable to reproduce with this patch for a video I had about 70% fail rate before.
Cool. The fix is already in the commit above (dc7c822).
When opening a video that needs time to load, such as a YouTube video,and you pause that video before it can start playing, uosc 5.4.0 doesn't show the timeline anymore – neither on hover, nor when flashing or toggling it. Everything else renders fine. One way to cause it to properly render is resizing the window, as is seeking of course.
I suspect this is a caching issue where the update of the video length doesn't reach the timeline component and does not cause it to re-evaluate its render data or similar.