Open tytrdev opened 5 years ago
I also ran into this on Sierra (10.12.6). I'm not sure what other information you need to help you debug the issue.
Here is the stacktrace:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libtcod.dylib 0x0000000104a4673b find_resolution + 459 (sys_sdl_c.c:452)
1 libtcod.dylib 0x0000000104a43e1c TCOD_sys_set_fullscreen + 60 (sys_sdl_c.c:1240)
2 libtcod.dylib 0x0000000104a1406a TCOD_console_set_fullscreen + 90 (console_c.c:137)
3 roguelike 0x0000000104966651 tcod::console::Root::set_fullscreen::h489e87843682dd90 + 33 (console.rs:233)
4 roguelike 0x0000000104960a47 roguelike::handle_keys::hb6865f503e2e50f5 + 215 (main.rs:111)
5 roguelike 0x00000001049608c3 roguelike::main::h788343338086fc09 + 1379 (main.rs:99)
6 roguelike 0x000000010495fec2 std::rt::lang_start::_$u7b$$u7b$closure$u7d$$u7d$::hc0f517b52b1fe0ff + 18 (rt.rs:74)
7 roguelike 0x0000000104973078 std::panicking::try::do_call::hcfe6ac53944e0624 + 24 (panicking.rs:310)
8 roguelike 0x000000010497f7ff __rust_maybe_catch_panic + 31 (lib.rs:111)
9 roguelike 0x000000010496ee9d std::rt::lang_start_internal::hb972e1f76be57958 + 237 (panicking.rs:294)
10 roguelike 0x000000010495fea2 std::rt::lang_start::he93384e8863926d4 + 66 (rt.rs:74)
11 roguelike 0x0000000104960ac2 main + 34
12 libdyld.dylib 0x00007fff53d88015 start + 1
Probably because I am using the GLSL renderer and not SDL so the sdl deref in find_resolution is the seg fault.
Yeah changing back to the default SDL renderer fixes it, but brings back the issue of having a blank screen until hitting a key including when going to fullscreen and back.
Looks like it's coming from libtcod and not us. Moving to the latest version might help with it. I'll try looking into it when I have time.It could also be Mojave. As they broke quite a few OpenGL things with their latest release, that might be included in it. It could also be Mojave. As they broke quite a few OpenGL things with their latest release, that might be included in it. If that's the problem, I recommend either changing OS or not using OpenGL until Apple or SDL fixes it.
I was having a similar issue on
Linux tpy12 4.15.0-43-generic #46-Ubuntu SMP Thu Dec 6 14:45:28 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux
After entering fullscreen, I would have to manually kill the process from another TTY to regain control.
Following the roguelike tutorial I ended up with this function to handle key presses.
Alt + Enter should toggle the screen between fullscreen and the configured window size. However, when I call root.set_fullscreen I am getting a Segmentation Fault without much other output as to what the exact error could be.
Here is the code:
On a side note, I think I will be leaving the mac world for good pretty soon.