In the vein of #274, this is basically a lighter version of #265 until #259 is "properly" resolved. (User code will still need to Arc<Mutex<Map>>, which I think is an OK trade-off at this point)
Use-case: using Specs, I want to be a good little boy-scout, and have a dedicated FovSystem update a Map resource that is then read by the RenderSystem.
In the vein of #274, this is basically a lighter version of #265 until #259 is "properly" resolved. (User code will still need to
Arc<Mutex<Map>>
, which I think is an OK trade-off at this point)Use-case: using Specs, I want to be a good little boy-scout, and have a dedicated
FovSystem
update aMap
resource that is then read by theRenderSystem
.