tomatenquark / code

The code that powers Tomatenquark
https://tomatenquark.github.io/
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Increase the network update rate to ~66.67 Hz #43

Closed Calinou closed 4 years ago

Calinou commented 4 years ago

This should make players appear less jittery. Actions should also be replicated faster.

If desired, we could have a positionpacketdelay variable to adjust the rate at which client input packets are sent. It would be bounded between 8 and 15. This could be used by players with good connections to make themselves appear even less jittery.

This closes #31.

qreeves commented 3 years ago

How has this change faired in practice? You guys tested it much?