When using a crosshair image that has an alpha channel, the game will use "mix" blending instead of additive blending.
This new variable can be used to force additive blending, which some people may prefer. This way, they don't have to edit the crosshair image to remove the alpha channel anymore.
Follow-up to #49.
When using a crosshair image that has an alpha channel, the game will use "mix" blending instead of additive blending.
This new variable can be used to force additive blending, which some people may prefer. This way, they don't have to edit the crosshair image to remove the alpha channel anymore.