Closed Calinou closed 4 years ago
Maybe we should introduce a variable for this change to enable / disable the behaviour
@Fohlen I'm not sure about this. Is there a case where you'd actually want not to see your crosshair at all times?
in screenshot taking mode, where actually no hud whatsoever should be drawn :D
@coornio /hidehud 1
should take care of that already :slightly_smiling_face:
@Calinou it is after all a matter of preference and some people like the old way of displaying the crosshair. Why not let it up to those people to decide with a variable?
@Fohlen There needs to be a practical reason as to why you'd want to have the old team crosshair. Otherwise, we have to add (and test) more code to support the old version that nobody might be using in the end.
As seen by xkcd:
I'm sold
This is inspired by CS:GO's teammate crosshair implementation, which is less invasive than the one currently used in Tomatenquark.