It could be a good idea of being capable to specify what kind of attack to do
when not by distance or by troop use but by type of attack.
For example tell the system to attack city before attacking barb or wild.
Or if food won't last more then X hours or day. Stop attacking wild and do only
barb.
Original issue reported on code.google.com by anthechr...@gmail.com on 15 Apr 2011 at 2:58
Original issue reported on code.google.com by
anthechr...@gmail.com
on 15 Apr 2011 at 2:58