Open GoogleCodeExporter opened 9 years ago
2 wave attacks only works for wild coords. And you have to wait 1 hour before
it sends out an attack again
Original comment by jonte...@gmail.com
on 20 Apr 2011 at 1:34
also due too that koc is very buggy at the time... and it also gives out all
the can't proced errors you shouldn't wonder.. i also read somewhere that auto
builder can mess it up also..
Original comment by LordI...@gmail.com
on 21 Apr 2011 at 8:48
What steps will reproduce the problem?
1. Fresh install all values/settings default(except as noted below) - Followed
procedures for creating 2 waves of attacks using coords from KOC Bot Search,
then disabled KoCBOT before staring up AA. Only script active is AA.
2. Set AA ON and don't click on anything, just let it run.
3. Observe screen switches between cities, wait, for refresh (600 sec)
Note: I think one of the refresh/screen switches is causing this problem.
What is the expected output? What do you see instead?
AA should continue to send 2 waves of attacks to each target. It should not
skip any attacks or attack the ame target with a suicide wave over and over.
AA send the first and second wave as expected then on what seems to be a random
point in the list it stops sending the second wave.
What version of the product are you using? On what operating system?
GM 0.9.6
AA 0.9.6.6
PB v20110704a (disabled after searching and getting list of coords)
PT v20110703a (disabled)
Operating System - Windows 7 & Windows XP
Firefox Version 5
Please provide any additional information below.
Tried:
Unchecked Retry March
Unckecked Auto remove reports
Set 100 attack reports to keep
Set gold Auto-off under Castle Overview
Set Cycle thru all the cities [1] times and then wait [600] secs before
refreshing.
Enable diag logging
Observations - Example 1: Test with list of 23 lvl 5-7 Wilds(All). Failed after
first waves, then looping on one coord
Jul 07, 07:16 AM Attack (696,541) - Hills Lv.6 (Yorktowne Shire) mm 150
Jul 07, 07:15 AM Attack (696,541) - Hills Lv.6 (Yorktowne Shire) mm 150
Jul 07, 07:13 AM Attack (696,541) - Hills Lv.6 (Yorktowne Shire) mm 150
Jul 07, 07:12 AM Attack (696,541) - Hills Lv.6 (Yorktowne Shire) mm 150
Jul 07, 07:10 AM Attack (695,543) - Plain Lv.5 (Yorktowne Shire) mm 1 Ar 7500
Jul 07, 07:10 AM Attack (695,543) - Plain Lv.5 (Yorktowne Shire) mm 150
Example 2: Selective Testing 16 lvl 7 Woodlands; 1st 150mm; 2nd 1mm + 7500ar
In AA Options all default except Att Type checked Wilds, uncheck Auto remove
attack reports
Same Results
Original comment by sherwood...@gmail.com
on 7 Jul 2011 at 4:21
Sorry, I nolonger play this game due to all the problems with the game it
self. Good luck with your coding.
Jule
Original comment by jdmsta...@hotmail.com
on 11 Jul 2011 at 4:35
Original issue reported on code.google.com by
jdmsta...@hotmail.com
on 19 Apr 2011 at 11:18