Closed pandaro closed 7 years ago
That would be useful, and such ape and games have been created for minimal load.
I did make a null interface, so you can run shard without the engine using the Lua command on the terminal. It should be possible to write unit tests simulating units, as well as testing the load sequence and syntax errors
It was being ran in travis but Anna changed that to a syntax check as he was having a different issue
Abma * even. I'm at a wedding and won't be around much until Monday so I'm in my phone
Drunk and happy. I shall gate crash - just to get my shard config working! Enjoy the lifes fullest.
i have just forked the springtutorialgame My intent is add basic a ShardLua implementation in order to:
what do you think about? you can help me achieve this?
okay will look into that
Am 09.03.2017 um 18:31 schrieb pandaro:
i have just forked the springtutorialgame https://github.com/pandaro/springtutorialgame.sdd My intent is add basic a ShardLua implementation in order to:
- test the shardlua system
- create a concrete example game that can be linked (or not if you don't agree)
- testing the callin without use more complex games
- insert a step by step tutorial page what do you think about? you can help me achieve this?
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Starting from here i have at moment the same problem and the idea to solve maybe I and maybe other have the problem to start the dev with shard, test function in easy way or help you shard core dev. I do not want to do this by testing shard on a configuratino Big as BA is too complex use it of testing tool. So my idea is this: Create or reuse a very basic game with a basic configuration of shards ( very basic) only the files needed to run plus few basic function example. If anyone have power to spend on creation of this example game, ok, but otherwise we can implement in on examplegame or springtutorialgame agreeing with the respective maintainers