Closed ascagnel closed 4 years ago
I'm sure it's possible, and there's other things like being able to have the app spin up a web or ftp server long enough to send over the network to the device.
This Quake 1 port in particular is one that, at some point, I'd like to redo using Quakespasm as a basis. The Cardboard VR port I co-opted is great but it has a handful of odd issues due to the way I modified it and I'd like all of these ports to be based off of popular source ports.
Consequently this is something I'd probably do after that.
Would it be possible to read game data (eg
id0
,id1
,rogue
, andhypnotic
folders) from the user’s documents (something like this). You’d be able to work around the issue where users need to compile on their own to build a fully-working app.