Closed FreyVal closed 1 month ago
Makes sense as a scenario I'd want to support. I believe modules are able to add new UI to the context menu on a token - maybe I'll look into that first. A global action that acts on the selected token should be workable as a fallback.
Awesome! Looking forwards to what you come up with 😄
Should be nicely addressed by the creation of the Token Action HUD Sentiment module, which you can find here: https://github.com/tomlaflin/fvtt-token-action-hud-sentiment
Requires the v0.2.0 or later release of the Sentiment system module.
I'm not sure how possible this would be but something that'd be nice to have would be macros that would make, for example, a Roll to Do based on the selected token(s). Or potentially some sort of in-built action HUD that would handle the same kind of thing and possibly more to reduce the amount of clicking on and between sheets. So far I've only done a solo test combat to try and simulate what it'd be like and I ran into the issue of it being a little clunky with the aforementioned clicking on and between sheets.
I'm not familiar with coding but I'm sure it'd be quite challenging and take a good amount of time due to the nature of it so no worries if it'd be too much to do! 😄