Open skeeta92 opened 6 years ago
Can't even guess. But the file you're showing has no errors, the problems are in other files. Maybe fix those errors and see what happens.
2>[Adaptive unity build] Disabling PCH for excluded files. Set bAdaptiveUnityDisablesPCH to false in BuildConfiguration.xml to change this behavior. 2>[Adaptive unity build] Excluded from CyberAddiction unity file: SGameMode.cpp
What is this about?
@skeeta92 add class keyword
class UBehaviorTreeComponent* BehaviorComp;
FORCEINLINE class UBehaviorTreeComponent* GetBehaviorComp() const { return BehaviorComp; }
This helped me. One last thing was to add SWeapon.h header in GameMode.cpp
class UBehaviorTreeComponent* BehaviorComp;
FORCEINLINE class UBehaviorTreeComponent* GetBehaviorComp() const { return BehaviorComp; }
@wisien92 which class do i need to add this?
@skeeta92
SZombieAIController.h - although I experience crashes in PIE on start. Still investigating it though.
This is my crash report of anyone would like to help
https://answers.unrealengine.com/questions/804636/crash-during-pie.html
Edit: There was a hack in SGameMode::Init ... after commentig it out works.
I get the same error. It seems that because I use Git to track the changes of source code, if I modify the code and not commit it, it will report error. But once I commit the code, All are done well.
I found something in UE document: Build Configuration
the configuration of bUseAdaptiveUnityBuild
seems to match this error. But I still don't know how to fix this error……
Hello there,
could you please share the screenshot of the error message.
On Fri, Dec 20, 2019 at 6:59 PM Siven notifications@github.com wrote:
I get the same error. It seems that because I use Git to track the changes of source code, if I modify the code and not commit it, it will report error. But once I commit the code, All are done well. I found something in UE document: Build Configuration https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/BuildConfiguration/index.html the configuration of bUseAdaptiveUnityBuild seems to match this error. But I still don't know how to fix this error……
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/tomlooman/EpicSurvivalGameSeries/issues/48?email_source=notifications&email_token=AKSE7O5Z2YBXD3H6Z4SY7XTQZTCETA5CNFSM4FGVYADKYY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEHM5NPY#issuecomment-567924415, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKSE7OZCSEBJ4WGUOHBPICTQZTCETANCNFSM4FGVYADA .
-- Thanks & Regards Pravin
Hello there, could you please share the screenshot of the error message. … On Fri, Dec 20, 2019 at 6:59 PM Siven @.***> wrote: I get the same error. It seems that because I use Git to track the changes of source code, if I modify the code and not commit it, it will report error. But once I commit the code, All are done well. I found something in UE document: Build Configuration https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/BuildConfiguration/index.html the configuration of bUseAdaptiveUnityBuild seems to match this error. But I still don't know how to fix this error…… — You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub <#48?email_source=notifications&email_token=AKSE7O5Z2YBXD3H6Z4SY7XTQZTCETA5CNFSM4FGVYADKYY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEHM5NPY#issuecomment-567924415>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKSE7OZCSEBJ4WGUOHBPICTQZTCETANCNFSM4FGVYADA . -- Thanks & Regards Pravin
Hello!
Thanks for your reply!
Here is two Log screen shot when archive Android(ETC1) package:
and the error message is:
But I only add a comment after one line in the source code:
The steps I reappear this error:
My environment is: MacOS: 10.14.6 UE4.18 git version: 2.10.2
probably some #include 's are missing... check the output window (*not the error list) to get a detailed overview of the errors.
I am able to compile the code with no problem, but when i try to edit the game mode...
Lets say all i did was added one line with 0 code and i get errors... please review images... image one is normal code from github complie works fine.. image two is one line added with tons of errors..how does this happen? I tried reinstalling VS,,, generating project files again...