tomlooman / EpicSurvivalGame

Third-person Survival Game for Unreal Engine (Sample Project)
https://www.tomlooman.com/unreal-engine-cpp-survival-sample-game/
MIT License
3.25k stars 1.18k forks source link

Upgrade to BuildSettingsVersion V2 and IWYU dependency model #62

Closed TritonSailor closed 4 years ago

20SecondsToSun commented 4 years ago

You don't need to change include paths in every single file. Just add all the folders in build.cs PublicIncludePaths.AddRange(new string[]{ });

tomlooman commented 4 years ago

Thanks Triton, I've converted the project to 4.24 in an earlier commit and re-did the conversion to V2 (there was some cleanup that needed to be done and some includes did not need to be in the headers) I'll close this one and the submit is coming soon.