Closed t31k3 closed 3 years ago
Trying to open the editor again, wont work so:
Now at this project path, make
wont suffice. Here it complained only about "UE4Editor.modules" files.
So you need to do this: /path/to/UnrealEngine/Engine/Build/BatchFiles/Linux/RunMono.sh /path/to/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Linux -Project=/path/to/MyProject/MyProject.uproject -TargetType=Editor -Progress -NoHotReloadFromIDE
See the accepted answer here: https://answers.unrealengine.com/questions/1039805/view.html
or https://answers.unrealengine.com/questions/1029880/view.html
Now it will give an error that will need to be manually patched and is very easy, a single file! see: https://github.com/tomlooman/EpicSurvivalGame/issues/78#issuecomment-804208542
After that the editor will open the project perfectly!
If it is too slow (low FPS) hit ~ and type foliage.forcelod 1
or try auto engine scalability settings (but that, with all in low, didnt suffice to me).
Running the UE4Editor and trying to open this project gives this message: "The project could not be compiled. Would you like to open it in Null Source Code Access?" ... "Please rebuild from an IDE instead."
Accepting the above gives this: "Engine modules are out of date, and cannot be compiled while the engine is running. Please build through your IDE."
Well.. thru my IDE? I just went to the path (/MyDevRoot/Projects/EpicSurvivalGameSeries/SurvivalGame) where Makefile was created and ran
make
. But now, it is re-compiling the whole editor/engine (at /MyDevRoot/Tools/UE4/UE4.26.2-shallow) as it "depends on chaos physics?" (and may be because of other things like UMG too?).On the UE4 engine/editor path now, there is a lot of new files at:
./.vscode/compileCommands_SurvivalGame/
and also these ones (after filtering out a lot of other files):I used these commands to list and filter the files:
So I let it fully re-compile the engine and editor. Not that EpicSurvivalGame modified them, just that I think it needed some dependencies that were not compiled on the 1st time I compiled it.
I will keep this closed as is not an issue, just a reference in case someone needs it.
PS.: Ubuntu20.04 here