tommybazar / TBRaymarchProject

Allows volumetric rendering of 3D data with Unreal Engine.
MIT License
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Fixed a bug where only the resource for the first axis is released. #2

Closed UnrealXinda closed 3 years ago

UnrealXinda commented 3 years ago

This commit attempts to address a bug where FreeRaymarchResources is not correctly releasing memory for resources regarding all three axes. The bug was caused by releasing the resource for the first axis thrice other and that the progression index i was not used.