Closed beattizzle closed 1 month ago
I attempted to write this unit test, but I couldn't get it to fail as I wanted to because I'd always have a CircularProgressIndicator instead of the GestureDetector(CustomPaint()). If someone has ideas on how to fix it, awesome, but it can otherwise be ignored.
Thank you for your contribution! We will temporarily remove the GestureDetector, but we plan to add a feature that triggers a callback when tapping on musical symbols. When we bring the GestureDetector back, we will ensure it accommodates the situation you pointed out. We appreciate your continued support!
Removal of the GestureDetector with an empty onTap event allows for ancestor onTap events to fire instead of the inner class overriding the function call.