Open Horsetopus opened 7 years ago
Does the sample.apk
from this repo work?
Nope, it doesn't. First I get a "Tango core has stopped", then the unity splash screen and finally "Hello AR has stopped". Don't know about the logs, I don't have a USB cable right now, but I would guess it's the same issue.
Strange. That sample build works fine on my Samsung GS8+. The logs should give more insight into why Tango Core is crashing.
Maybe it has to do with the processor support or texture compression. I know my tablet supports vulkan, so it's not that.
Well maybe when more device who can and can't run the demos are listed we can figure this out. I was juste trying to play a bit anyway, I am in no hurry.
If the OS is forcing multithreaded rendering, that could be it. ARCore does not seem to support multithreaded rendering at this time.
Added the known devices to a research document to try to isolate the issue. Nvidia Shield K1 is the only device on the list with an Nvidia GPU, so it's possible that its architecture is currently unsupported. Let's try to fix that :)
Hi,
I have a NVIDIA Shield K1 tablet with Android 7.0. It's a bit of an old tablet (2 years, an eternity), and the camera's not great but it packs enough power that I thought to give a try.
I followed these instructions: https://developers.google.com/ar/develop/java/getting-started And I replaced the arcore_client.aad with yours.
The application launched but all I get is a black screen with "searching for surfaces" and a notice that "Tango Core has stopped".
I get the logs:
I don't know what are the tags it's not finding for the cameras, but it does end up saying: [...] I/ndk_camera: Camera system initialized successfully with 2 cameras. [...] W/tango_camera_native_jni: Camera system initialized. And no crashing error seams to be caught.
Any idea? Is this just impossible?