There's now a "bomb and move" action for that classic bomberman "trail of bombs" strategy :).
Sight range is now 5 tiles and bombs take 4 ticks to explode, so it should be a lot easier to navigate around live bombs except in bad cases of bomb chaining.
There's a default max number of simultaneous bombs per player of 2; it should be easy to turn into a powerup.
I reduced the debug output a bit to more easily spot the important events.
Implements everything on #27 , namely: