tonianer / mupen64plus

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Mupen64Plus fails to recognize keyboard input changes #448

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Describe your system:
 - Operating System (be specific): OSX Leopard (10.5.8)
 - Machine type (32-bit or 64-bit): 32-bit
 - Mupen64Plus version: 1.99.4
 - Plugins used: GLIDE64 visual plugin

Describe the problem:

When I edit InputAutoCfg.ini, Mupen64plus does not recognized the changed 
keybinds. I can save the file and the changes will persist amongst saves, but 
the updated key won't correspond to the desired key.

To be more specific, I want to switch the keybinds for the D-Pad and the 
C-buttons, and to bind L-Shoulder,R-Shoulder A, B, and Z-Trigger to Z, X, C, V, 
and Spacebar, respectively. I've double-checked the Unicode numbers and they're 
right, but Mupen64Plus does not recognize the changes.

Please provide any additional information below.

Otherwise, games function perfectly.

Original issue reported on code.google.com by RussanoG...@gmail.com on 26 Jul 2011 at 5:01

GoogleCodeExporter commented 8 years ago
InputAutoCfg.ini is only to save predefined mappings and you should only do 
that when you want to test new autoconfiguration settings (so you should really 
know what you are doing and what effects it has).

Please change the configuration in mupen64plus.cfg

Original comment by s...@narfation.org on 29 Jul 2011 at 1:13