I did some mistake when merging the master but I guess the end result is fine.
Also cleaned up some files, typos, added damage as a component, some triggers and ability to raise as a skeleton. HealthSystem came now a bit bloated so maybe should refactor it a bit at some stage. Also fixes room capturing from neutral (as they are really marked as allies). The death is now also improved, prisoners die or get converted, so do tortured creatures die.
Resolves #332
I did some mistake when merging the master but I guess the end result is fine.
Also cleaned up some files, typos, added damage as a component, some triggers and ability to raise as a skeleton. HealthSystem came now a bit bloated so maybe should refactor it a bit at some stage. Also fixes room capturing from neutral (as they are really marked as allies). The death is now also improved, prisoners die or get converted, so do tortured creatures die.