Open Trass3r opened 2 years ago
We support custom normal maps via texture basename suffix _n and also similarly displacement maps named _p. Those are loaded by trying to locateAsset which prints warnings internally.
_n
_p
locateAsset
We support custom normal maps via texture basename suffix
_n
and also similarly displacement maps named_p
. Those are loaded by trying tolocateAsset
which prints warnings internally.