tonylindorock / cart315-2022

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Playtest feedback - Jacob #10

Closed JacobGarneau closed 2 years ago

JacobGarneau commented 2 years ago

1. How long can you last on the platform? (The clock counter is on the top of the screen) I stopped after 3 minutes (180 seconds)

2. Did you encounter anything unexpected or surprising? The think that struck me the most was your lighting, it looked gorgeous!

3. What do you feel about the difficulty? I felt like the game was maybe a bit too easy, especially since I could still move while in the air. Because of that, even if I got knocked off by something, I could always make it back without too much difficulty.

4. What do you feel about the control? The controls worked just fine, but I think I would have chosen a different camera angle because the first person made it so that, if an orb spawned behind me, I had to either walk backwards to get it or trust that there weren't any objects coming at me while I turned around.

5. Does this game remind you of other similar games? A little bit of Fall Guys, mostly because of the physics-based aspect of it and the game revolving around being knocked all over the place.

6. Did you encounter any issue that affected the experience during your gameplay? I didn't understand right away what triggered the "the end" message" (orbs? timer?) but nothing apart from that.

7. Do you have any suggestion to make this game more engaging or challenging? Or is there any feature you would like to see? I think making it more difficult but giving the player more movement abilities (like a dash, for example) could make the game even more interesting.