Closed Gaspode8 closed 2 years ago
[ { "Name": "Object", "Id": "fa8331cd-dfaa-4a03-b95e-fcad41f96cc1", "Inputs": [], "Children": [ { "Id": "9609ff86-60f1-4cf5-8fd9-3bf2ce7f0796"/Text/, "SymbolId": "fd31d208-12fe-46bf-bfa3-101211f8f497", "InputValues": [], "Outputs": [] }, { "Id": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5"/RenderTarget/, "SymbolId": "f9fe78c5-43a6-48ae-8e8c-6cdbbc330dd1", "InputValues": [], "Outputs": [] }, { "Id": "ba95ff50-69eb-4bfc-86f9-7cb3255753e3"/Glow/, "SymbolId": "d392d4af-4c78-4f4a-bc3f-4c54c8c73538", "InputValues": [ { "Id": "4927a3fc-87ff-44e7-88c0-499e3efcca55"/GlowAmount/, "Type": "System.Single", "Value": 0.55 } ], "Outputs": [] } ], "Connections": [ { "SourceParentOrChildId": "9609ff86-60f1-4cf5-8fd9-3bf2ce7f0796", "SourceSlotId": "3f8b20a7-c8b8-45ab-86a1-0efcd927358e", "TargetParentOrChildId": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5", "TargetSlotId": "4da253b7-4953-439a-b03f-1d515a78bddf" }, { "SourceParentOrChildId": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5", "SourceSlotId": "7a4c4feb-be2f-463e-96c6-cd9a6bad77a2", "TargetParentOrChildId": "ba95ff50-69eb-4bfc-86f9-7cb3255753e3", "TargetSlotId": "f6bdd487-c16e-4fb0-bfba-b3801f121314" } ] }, { "Id": "fa8331cd-dfaa-4a03-b95e-fcad41f96cc1"/Object/, "InputUis": [], "SymbolChildUis": [ { "ChildId": "9609ff86-60f1-4cf5-8fd9-3bf2ce7f0796"/Text/, "Size": { "X": 110.0, "Y": 23.0 }, "Position": { "X": 1190.3899, "Y": 364.9026 } }, { "ChildId": "18ebf2f0-adb0-48b6-ad94-af3d0b80efb5"/RenderTarget/, "Size": { "X": 110.0, "Y": 36.0 }, "Position": { "X": 1340.3899, "Y": 364.9026 } }, { "ChildId": "ba95ff50-69eb-4bfc-86f9-7cb3255753e3"/Glow/, "Size": { "X": 110.0, "Y": 36.0 }, "Position": { "X": 1490.3899, "Y": 364.9026 } } ], "OutputUis": [] } ]
Log-file (Player) shows an error:
18:09:28.995 (Info): Failed to create pixel shader 'image-fx-bloom.hlsl'. 18:09:28.995 (Warning): Trying to issue draw call, but pixel and/or vertex shader are null. 18:09:28.996 (Error): Failed to compile shader 'image-fx-bloom.hlsl': Unable to find file Using previous resource state. 18:09:28.996 (Info): Failed to create pixel shader 'image-fx-bloom.hlsl'. 18:09:28.996 (Warning): Trying to issue draw call, but pixel and/or vertex shader are null.
'image-fx-bloom.hlsl' is missing under Resources/lib/img/fx
But inside Tooll the log-file shows no errors on export.
With Toolls standalone-version the glow is exported correctly! With the "normal" version it isn't. On my computer. :o)
yes all you need to do is copy the Player directory from the Visual Studio version to the Standalone root folder and export functionality should be available in Standalone.. preview 3.2.2
This issue can be closed. It was a problem with changed internal Ops.
Describe the bug Visual effects are visible in the program but not in the exported exe played with the player
Please complete the following information):
To Reproduce Steps to reproduce the behavior:
Or create an Op-sequence of Text->RenderTarget->Glow->Output
Expected behavior In the example is a text with a glow. The text is visible, the glow isn't.
Additional context Below is an example. Bt the problem occurs with other Ops like KochKaleidoskope, Blur etc.