Open drxian opened 2 years ago
I'm not familiar with c4d. Can you point me to some examples of what you want to achieve?
Oh sorry miss f this in the deluge of notification emails .
It's all about cloning creatively..
You can build quite complex structures
Fractal like recursive .
My particular use case is importing simple .obj files and then making complex structures..
Let me know what you think.. can be generalized to 2d or sprites etc..
On Fri, 15 Jul 2022, 04:19 Thomas Mann, @.***> wrote:
Reopened #57 https://github.com/still-scene/t3/issues/57.
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That's very valuable insight. I have to take a close look at these features and probably have to try a trail version of C4D because that flow is a perfect match to T3's operator graph.
You might be able to do some effects of that with the existing operators:
i would love to have mograph c4d style instancing and control somehow inside tooll.. including more support for inporting .obj or other standard 3d scene files that we can then manipulate inside tooll.. kinda what I can do with touch but touches instancing is a bit weird/broken. only one generation using the geo function.