In bin/sync-to-s3.py, right now we set them only on the appcache manifest and the phaser JS.
We should set the cache-control of all game assets to something large-ish like max-age=86400, since we're being quite intentional about keeping those static.
It looks like GitHub pages sets their cache-control headers to max-age=600, which seems like a reasonable default for everything else.
In
bin/sync-to-s3.py
, right now we set them only on the appcache manifest and the phaser JS.We should set the cache-control of all game assets to something large-ish like
max-age=86400
, since we're being quite intentional about keeping those static.It looks like GitHub pages sets their cache-control headers to
max-age=600
, which seems like a reasonable default for everything else.