topaz-next / topaz

💎 A server emulator for Final Fantasy XI.
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Experience chain multipler triggers regardless of enemy difficulty #1016

Open topaz-next-bot opened 3 years ago

topaz-next-bot commented 3 years ago

Issue by topaz-bot Wednesday Jan 08, 2020 at 15:00:18 Originally opened as: project-topaz/topaz - Issue 272


Issue by isotor Monday Apr 15, 2019 at 05:44 GMT Originally opened as DarkstarProject/darkstar - Issue 5843


I have:

Client Version (type /ver in game) : 30190328_2

Source Branch (master/stable) : master

Additional Information (Steps to reproduce/Expected behavior) :

Steps to reproduce:


Update/ Clarification:

Expected behavior:

  1. only EM+ mobs should set an exp modifier above 0 (or, "tee up the chain")
  2. only EM+ mobs should give bonus chain exp when a chain is teed up

Unsure what happens on retail if you interrupt a chain with a mob below EM but kill another EM within the original chaintime window (i.e. I'm not sure if that EP/DC in between resets the chain or is ignored)

topaz-next-bot commented 3 years ago

Comment by topaz-bot Wednesday Jan 08, 2020 at 15:00:19


Comment by isotor Monday Apr 15, 2019 at 05:48 GMT


Just for clarification/ stating the obvious, you shouldn't receive a chain bonus on kills that check below EM: https://ffxiclopedia.fandom.com/wiki/Experience_Chain

The bonus is obtained by defeating monsters that check as Even Match or tougher (EM+) within a time limit that starts when the last EM+ mob is killed.

topaz-next-bot commented 3 years ago

Comment by topaz-bot Wednesday Jan 08, 2020 at 15:00:21


Comment by TeoTwawki Monday Apr 22, 2019 at 14:43 GMT


clarification needed: you are chaining things weaker than even or the chain bonus is failing to higher when it is actually supposed to?

coz I know I can't chain easy prey's on stock darkstar master (normally)

topaz-next-bot commented 3 years ago

Comment by topaz-bot Wednesday Jan 08, 2020 at 15:00:22


Comment by zach2good Monday Apr 22, 2019 at 14:59 GMT


Now that TeoTwawki has prompted me, I've tried killing (DC) bees at Lv2 for 90xp, but a chain never forms. I'm not sure what sort of madness I was under before when I thought I had a fix for this...

topaz-next-bot commented 3 years ago

Comment by topaz-bot Wednesday Jan 08, 2020 at 15:00:24


Comment by TeoTwawki Tuesday May 14, 2019 at 23:43 GMT


Unsure what happens on retail if you interrupt a chain with a mob below EM but kill another EM within the original chaintime window (i.e. I'm not sure if that EP/DC in between resets the chain or is ignored)

if you kill a weaker mob but then still kill the EM or higher tier mob before the time is up, it still continues the chain. mobs below EM are just straight up ignored and the real condition is only time since last EM+ was killed

topaz-next-bot commented 3 years ago

Comment by TrueSalmon Monday Nov 09, 2020 at 19:50:17


If you kill a chainworthy mob (EM or higher) while under the influence of the "fake chain 1" you can get real chain 1 on the EM or higher and the subsequent EP-DC kills will be "fake chain 2" exp, so x1.24.