[x] that I've tested my code since the last commit in the PR, and will test after any later commits
Temporary:
[x] that I understand there are large refactoring efforts going on right now, that these efforts touch every single Lua script and binding, and that my pull request might get put on hold to ensure there are not any conflicts with the refactoring work
Contains Corsair Rolls, Wild Card, and Cutting Cards (not functional) within job_utils/corsair.lua
Fixes issue where bitfield was not large enough to store IDs 390, 391
Fixes issues encountered with roll IDs and double up after sol_refactor changes
I affirm:
Temporary:
[x] that I understand there are large refactoring efforts going on right now, that these efforts touch every single Lua script and binding, and that my pull request might get put on hold to ensure there are not any conflicts with the refactoring work
Contains Corsair Rolls, Wild Card, and Cutting Cards (not functional) within
job_utils/corsair.lua
Fixes issue where bitfield was not large enough to store IDs 390, 391
Fixes issues encountered with roll IDs and double up after sol_refactor changes
Register missing binding