…a local function below call site, moved above.
Recent changes with lua/sol appear to have caused handlePet() to be nil when it is called from onMobFight(), causing it to error and terminate early before it can switch phases. Simple fix, just move it higher in the file.
…a local function below call site, moved above. Recent changes with lua/sol appear to have caused handlePet() to be nil when it is called from onMobFight(), causing it to error and terminate early before it can switch phases. Simple fix, just move it higher in the file.
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