Open topaz-next-bot opened 3 years ago
Comment by topaz-bot Wednesday Jan 08, 2020 at 13:59:06
Comment by Fiocitrine Monday Jan 05, 2015 at 19:59 GMT
I checked the sql and found both the mob and the item in database. Is there a way to just make the mob spawn on the boat? Or, does the event need to work for the mob to spawn?
Comment by topaz-bot Wednesday Jan 08, 2020 at 13:59:07
Comment by gedads Tuesday Jan 06, 2015 at 10:03 GMT
DSP's goal is to mimick retail, making the pirates just spawn is more like a custom feature. retail choose the zone you're sent in (pirates or not pirates) then the pirate ship comes, 3 npcs come out from behind crates and start summoning mobs -> the pirates and eventually, they'll summon the nm.
Comment by topaz-bot Wednesday Jan 08, 2020 at 13:59:08
Comment by Fiocitrine Tuesday Jan 06, 2015 at 13:56 GMT
I understand that DSP's goal is to mimick retail. I'm not looking for short ways around. But, scripting the pirate fight is way beyond my scope and knowledge. I figured something is better than nothing, until it's fully scripted.
Cheers
Comment by topaz-bot Wednesday Jan 08, 2020 at 13:59:09
Comment by Scavenge Friday Jan 09, 2015 at 01:27 GMT
Musashi on our server was playing with the pirate attacks on his own time and was able to get almost the entire process to work, except for the mages that stand on the opposite boat and summon the skeletons. he said it's all in there already he just had to trigger them, and i think the mages could be done by using npcs that have hidden names and untargetable. but priorities may not lie in pirate attacks at the moment.
Comment by topaz-bot Wednesday Jan 08, 2020 at 13:59:10
Comment by Fiocitrine Friday Jan 09, 2015 at 18:08 GMT
I just wanted it to be able to finish this quest and move onto the next quest, which seems fully scripted (weird).
Comment by jarmengaud Tuesday Aug 25, 2020 at 19:07:19
Actually this is no longer the case: you can get on the pirate ship and kill skeletons and get sand charm. (thanks to whoever made the workaround!)
Issue by topaz-bot Wednesday Jan 08, 2020 at 13:59:03 Originally opened as: project-topaz/topaz - Issue 6
Issue by Fiocitrine Monday Jan 05, 2015 at 09:47 GMT Originally opened as DarkstarProject/darkstar - Issue 753
I cannot finish quest because NPC Celestina (github/DarkstarProject/darkstar/blob/master/scripts/zones/Mhaura/npcs/Celestina.lua) needs rare/ex item Sand Charm (ID 13095) that drops from Crossbones (ID 17707020), which do not spawn on the Mhaura/Selbina Ferry. So the issue is, I need those mobs to spawn on the boat.