topaz-next / topaz

💎 A server emulator for Final Fantasy XI.
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Using Blood Pact:Rage uses MP no matter what. #826

Open topaz-next-bot opened 3 years ago

topaz-next-bot commented 3 years ago

Issue by topaz-bot Wednesday Jan 08, 2020 at 14:25:12 Originally opened as: project-topaz/topaz - Issue 82


Issue by Fiocitrine Monday Jan 11, 2016 at 17:44 GMT Originally opened as DarkstarProject/darkstar - Issue 2605


Last time I played Summoner on retail this wasn't the case. Say if my avatar is Assaulting a mob, I use a BP Rage Ability, and the mob goes out of range for the attack, It uses the mp that the BP Rage would have used.

I feel that the BP Rage only uses MP if the attack connects. I'm not sure if this is current retail behaviour. When I played Summoner during WotG and Abyssea this wasn't retail behaviour.

topaz-next-bot commented 3 years ago

Comment by topaz-bot Wednesday Jan 08, 2020 at 14:25:13


Comment by nesstea Tuesday Jan 12, 2016 at 10:04 GMT


Uh that's how I remember it working. If the mob gets stunned and such, still eats your mp.

topaz-next-bot commented 3 years ago

Comment by topaz-bot Wednesday Jan 08, 2020 at 14:25:14


Comment by Hozu Tuesday Jan 12, 2016 at 20:26 GMT


nesstea that's how it used to be long ago. Late 75 era it was changed to only consume MP on successful BP use.

Similarly, DRG wyverns only consume TP on a successful breath, apparently (many DRGs tell me they would use Spirit Link immediately after using a WS to take TP from their Wyvern to do a self skillchain).

topaz-next-bot commented 3 years ago

Comment by topaz-bot Wednesday Jan 08, 2020 at 14:25:15


Comment by Fiocitrine Wednesday Jan 13, 2016 at 03:34 GMT


Ok so, on stun it uses MP, but if the mob goes out of range it doesn't use MP. If I remember correctly.