Open ghost opened 2 years ago
The raycasting for the Aimbot needs to include the following in the raycast ignore parameters: workspace.WorldIgnore :FindFirstChild() if 'CollisionParts' model exists under the Player. If it does, add it to the ignore parameters
kat support is probably not gonna be added but ill see
The raycasting for the Aimbot needs to include the following in the raycast ignore parameters: workspace.WorldIgnore :FindFirstChild() if 'CollisionParts' model exists under the Player. If it does, add it to the ignore parameters