Closed d4uts closed 1 year ago
Does this happen when the event "auto-starts" due to enough players? There seems to be a bug in that case. Basically, when "brackets.auto-start" players join, it will start in "brackets.auto-start-after-seconds" second (the auto start is for daily scheduled events and partially a legacy feature before /hostevent and /events were added) I'll fix that but as a workaround, you can set
# in config.yml
brackets:
auto-start: 999
If this is the case, this should now be fixed in devbuilds (available on Discord) and in next release
should be fixed nowadays
Describe the bug VERSION 3.7.2-SNAPSHOT (latest at time of posting) Selecting a kit, in this case "OneHit" will always revert to nodebuff even when the permission is set to true. Some other donators will occasionally
To Reproduce Steps to reproduce the behavior:
me testing the issue on a donator account: video: https://streamable.com/mk5bpb
my donator having the issue: https://imgur.com/a/ky7iitj
Expected behavior The event uses the selected kit from the user.
Screenshots Permission for the rank hosting the event https://i.imgur.com/9Da5PG8.png Inherited permission node from the previous rank https://i.imgur.com/fy9dfx8.png
Errors and console logs Event starting with debug mode enabled & an error https://pastebin.com/cKTkAMK3
Checklist
Versions:
Other plugins Please contact dauts#0844 for details related to plugins.