.gitignore should never ignore *.meta files in Unity projects
Actual behaviour:
.gitignore for VisualStudio ignores .meta files, while .gitignore for Unity don't explicitly negate ignores for its .meta files which should never be ignored. This causes broken Unity assets when cloning the repository.
Reproduction steps:
Selecting "VisualStudio" and "Unity" to generate .gitignore file
Possible solution:
Adding !/[Aa]ssets/*/.meta to the end of the .gitignore file.
Expected behaviour:
.gitignore should never ignore *.meta files in Unity projects
Actual behaviour:
.gitignore for VisualStudio ignores .meta files, while .gitignore for Unity don't explicitly negate ignores for its .meta files which should never be ignored. This causes broken Unity assets when cloning the repository.
Reproduction steps:
Selecting "VisualStudio" and "Unity" to generate .gitignore file
Possible solution:
Adding !/[Aa]ssets/*/.meta to the end of the .gitignore file.