Open charlenni opened 2 years ago
There's nothing built in for this, but adding support for converting a TextBlock to a text path is an interesting idea.
Unfortunately I don't see a SkiaSharp GetTextPath() method that takes a SKTextBlob (which is what RichTextKit uses internally for rendering text).
Is there an easy way to create a halo for a given
TextBlock
? Perhaps by getting theSKPath
for the drawn characters and then useSKPaint.GetFillPath()
? Or drawTextBlock
twice?