Closed handerss-spotfire closed 1 year ago
I noticed that the paint object modified before painting the strikethrough halo is not the one used for the render call. This PR fixes that as well as increases the width by Style.HaloWidth which seemed to be missing.
Style.HaloWidth
I noticed that the paint object modified before painting the strikethrough halo is not the one used for the render call. This PR fixes that as well as increases the width by
Style.HaloWidth
which seemed to be missing.