torilmud / issues

Bug reports for TorilMUD
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Darktree chess game crashes the mud #1024

Open byzanthia opened 4 months ago

byzanthia commented 4 months ago

The Quartz Square of a Giant Chessboard Exits: None! [Map not in sync, type @find or scan to attempt resync] Garru (Troll) stands in mid-air here. A sooty efreeti hovers, spouting information. A giant quartz elf wields a battle hammer. < 600h/600H 160v/160V |bs +|cr +|tr +| P: std >

Autosaving... @Lilithelle/Garru group-says 'never target quartz, always onyx' @Lilithelle/Garru group-says 'so this is chess...' @Lilithelle/Garru group-says 'we have to keep our piece alive and kill the opponent pieces' Garru asks a sooty efreeti a question. Garru hugs Landor Llewenlar. Landor Llewenlar is now a member of Garru and Company.

< 600h/600H 160v/160V |bs +|cr +|tr +| P: std >

Garru nods at Landor Llewenlar. Landor Llewenlar drops a rooks trail. Landor Llewenlar says 'I am moving to square B3, please follow soon!' "disconnectevent" [DisconnectEvent was just called] [Reconnect is not enabled. Type @set reconnect charnumber to enable]
[ ALERT ] - Socket got disconnected. Reason: The remote host closed the connection [ INFO ] - Connection time: 01:10:43.749

@Lilithelle/Lilabipple tells you 'seemed to happen when i typed follow trail'

< 600h/600H 160v/160V |bs +|cr +|tr +| P: std >

@Lilithelle/Lilabipple tells you 'that's how you move from room to room in there' < 600h/600H 160v/160V |bs +|cr +|tr +| P: std >