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Help files for casters with (*) spells don't explain what that means #1046

Open byzanthia opened 7 months ago

byzanthia commented 7 months ago

Some spells are preceded by (*). What does that mean? I assume those are quested spells, but it would be better if the help skill_ files that have such spells contain an explanation. Maybe another NOTE at the bottom? E.g. "NOTE 2: Some spells are powerful and rare, and can only be learned through a quest. They start with (*)."


< |sbite +|tsw +| >     
help skill_cleric
SKILL_CLERIC

The following is a list of all skills and spells available to the
Cleric class:

SKILLS

1st level:      meditate, mount, quick chant, clerical spell
                knowledge, spellcast generic, spellcast healing,
                spellcast invocation, spellcast teleportation,
                spellcast summoning, spellcast protection,
                spellcast divination, spellcast enchantment,
                spellcast nature, spellcast necromancy,1h
                bludgeon, 2h bludgeon, bandage, swimming
                offense

20th level:     dodge, specialize healing, specialize summoning,
                specialize protection, specialize divination,
                specialize enchantment, unbind

SPELLS

1st circle:     armor, create food, create water, cure light, detect
                evil, detect good, detect magic, cause light

2nd circle:     bless, word of recall, slow poison, cure serious,
                vigorize light, preserve, cause serious

3rd circle:     cure blind, cure critic, dispel evil, earthquake,
                sense life, vigorize serious, dispel good, cause
                critical, command undead

4th circle:     blindness, flame strike, protection from evil, remove
                curse, summon, protection from good, protection from
                fire, protection from cold, protection from lightning,
                protection from gas, protection from acid, remove poison,
                ward undead, (*) divine power

5th circle:     heal, vitality, vigorize critic, dispel magic, raise dead

6th circle:     curse, curse item, continual light, harm, fear, darkness, silence
                person, destroy undead

7th circle:     water breathing, holy word, unholy word, full heal,
             group vigorize

8th circle:     full harm, eradicate undead, (*) healing aura

9th circle:     (*) plane shift, divine blessing, divine purification,
                (*) righteous might

10th circle:    (*) resurrect, greater realm of protection, (*) disruption burst

NOTE:  Circles (where applicable) are gained at levels 6, 11, 16, 21,
       26, 31, 36, 41, and 46.

See also:  CLERIC, WEAPONS, "SPELL CIRCLE", SPELLCAST, SPECIALIZE, MAGIC,
SKILLS