Open mrizzalazzrazzi opened 3 years ago
Your pray times are determined by your Wis score before you pray. If the mace switched to Wis after praying, you'd always have to stop and pray twice. You do have a small window before the change registers (can force with save command) so bits that land immediately after combat should still be boosted. No, it won't help your spellups out of combat, but wasn't meant to.
Seems like a clever idea but I could be improved for sure. Why not just have a called proc so the owner can switch it at will.
Is the proc broken?
Character attributes for Telobbotol
Level: 40 Race: Gnome Class: Cleric
Size: Small STR: 75 AGI: 100 DEX: 67 CON: 97 POW: 47 INT: 99 WIS: 130 CHA: 53 Armor Class: -89 (100 to -100) Agility Bonus: -22 Magic Resistance: 0 percent Hitroll: 10 Damroll: 5 Spell Focus: [Healing: +13%] Alignment: Lawful Good Saving Throws: PAR[-4] ROD[0] PET[-5] BRE[-2] SPE[-7] Wimpy: 574 Load carried: Very Light Damage Resistance: Unarmd: 0% Slash : 10% Bludgn: 0% Pierce: 5% Range : 0% Spells: 3% Fire : 0% Cold : 8% Elect : 0% Acid : 0% Sonic : 0% Poison: 13% Pos : 0% Neg : 0% Psi : 0% Mental: 0% Good : 0% Evil : 0% Law : 0% Chaos : 0% Force : 5%< 870h/870H 184p/184P 150v/150V P: std >
[No longer moving. Spellcasting has resumed]
You assist Jormungandr heroically.
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: few scratches EP: rcl P: std > < 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: small wounds EP: rcl P: std > Shadows coalesce around Jormungandr's weapon as he strikes Stormlord Elort Rhomsivin in a burst of dark power. Stormlord Elort Rhomsivin cowers in fear!
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: small wounds EP: rcl P: std >
An inky black miasma writhes forth from Jormungandr's blade coating Stormlord Elort Rhomsivin in Stygian darkness!
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: small wounds EP: rcl P: std > Jormungandr lashes out at Stormlord Elort Rhomsivin with a wicked strike, landing a glancing blow.
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: small wounds EP: rcl P: std >
You smile with anticipation at your enemy and heft a dragonhunter mace. A flash of blue momentarily obscures your vision and when it clears, you feel empowered and eager for the fray.
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: small wounds EP: rcl P: std >
Stormlord Elort Rhomsivin clambers to his feet.
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: few wounds EP: std P: std > Jormungandr's weapon unleashes a torrent of dark power as he strikes Stormlord Elort Rhomsivin. Stormlord Elort Rhomsivin is knocked to the ground!
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: few wounds EP: rcl P: std > att
Character attributes for Telobbotol
Level: 40 Race: Gnome Class: Cleric
Size: Small STR: 75 AGI: 100 DEX: 67 CON: 97 POW: 47 INT: 99 WIS: 130 CHA: 53 Armor Class: -89 (100 to -100) Agility Bonus: -22 Magic Resistance: 0 percent Hitroll: 10 Damroll: 5 Spell Focus: [Healing: +13%] Alignment: Lawful Good Saving Throws: PAR[-4] ROD[0] PET[-5] BRE[-2] SPE[-7] Wimpy: 574 Load carried: Very Light Damage Resistance: Unarmd: 0% Slash : 10% Bludgn: 0% Pierce: 5% Range : 0% Spells: 3% Fire : 0% Cold : 8% Elect : 0% Acid : 0% Sonic : 0% Poison: 13% Pos : 0% Neg : 0% Psi : 0% Mental: 0% Good : 0% Evil : 0% Law : 0% Chaos : 0% Force : 5%< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: few wounds EP: rcl P: std > < 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: nasty wounds EP: rcl P: std >
[Jormungandr : the mystical circlet of the coiled serpent]
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: nasty wounds EP: rcl P: std >
Stormlord Elort Rhomsivin clambers to his feet.
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: pretty hurt EP: std P: std > Jormungandr's weapon unleashes a torrent of dark power as he strikes Stormlord Elort Rhomsivin. Stormlord Elort Rhomsivin is knocked to the ground!
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: pretty hurt EP: rcl P: std > Jormungandr group-says '[Elort has nasty wounds!]'
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: pretty hurt EP: rcl P: std > < 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: awful EP: rcl P: std >
Stormlord Elort Rhomsivin staggers from Jormungandr's massive flaming slash! (x2)
< 870h/870H 184p/184P 150v/150V T: Jormungandr TC: excellent E: high EC: awful EP: rcl P: std > Jormungandr looses a dread roar as he pulverizes Stormlord Elort Rhomsivin with a wicked strike! Stormlord Elort Rhomsivin is dead! R.I.P. [Spellqueue cleared.] You receive 149,924 XP (1.60%) experience. Your blood freezes as you hear the rattling death cry of Stormlord Elort Rhomsivin.
< 870h/870H 184p/184P 150v/150V P: std > Jormungandr gets a pile of coins from corpse of Stormlord Elort Rhomsivin.
< 870h/870H 184p/184P 150v/150V P: std >
Your vision clears as you move away from the fray. You feel a slight twinge behind your eyes as the magic from a dragonhunter mace settles into your skin and rushes back into the weapon, leaving you with a serene sensation of wisdom.
< 870h/870H 184p/184P 150v/150V P: std > att
Character attributes for Telobbotol
Level: 40 Race: Gnome Class: Cleric
Size: Small STR: 75 AGI: 100 DEX: 67 CON: 97 POW: 47 INT: 99 WIS: 130 CHA: 53 Armor Class: -89 (100 to -100) Agility Bonus: -22 Magic Resistance: 0 percent Hitroll: 10 Damroll: 5 Spell Focus: [Healing: +13%] Alignment: Lawful Good Saving Throws: PAR[-4] ROD[0] PET[-5] BRE[-2] SPE[-7] Wimpy: 574 Load carried: Very Light Damage Resistance: Unarmd: 0% Slash : 10% Bludgn: 0% Pierce: 5% Range : 0% Spells: 3% Fire : 0% Cold : 8% Elect : 0% Acid : 0% Sonic : 0% Poison: 13% Pos : 0% Neg : 0% Psi : 0% Mental: 0% Good : 0% Evil : 0% Law : 0% Chaos : 0% Force : 5%
Thers is no change in attributes even spell focus before, during and after proc... Even there is no status change before, during and after proc as shown below;
Status of Telobbotol
Effects
detect evil detect good farsee
infravision no charm protection from evil
sense lifeSpells
Vitality ( 3:56)
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: small wounds EP: rcl P: std >
[Jormungandr : the mystical circlet of the coiled serpent]
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: few wounds EP: rcl P: std >
You smile with anticipation at your enemy and heft a dragonhunter mace. A flash of blue momentarily obscures your vision and when it clears, you feel empowered and eager for the fray.
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: few wounds EP: rcl P: std >
A Monastic Abbot clambers to her feet.
status < 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: nasty wounds EP: std P: std >
Status of Telobbotol
Effects
detect evil detect good farsee
infravision no charm protection from evil
sense lifeSpells
Vitality ( 3:48)
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: nasty wounds EP: std P: std > Jormungandr's weapon unleashes a torrent of dark power as he strikes a Monastic Abbot. a Monastic Abbot is knocked to the ground!
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: pretty hurt EP: rcl P: std > Jormungandr group-says '[Monastic has nasty wounds!]'
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: pretty hurt EP: rcl P: std >
Jormungandr parries a Monastic Abbot's lunge at him.
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: pretty hurt EP: rcl P: std >
Jormungandr deflects a Monastic Abbot's blow, and strikes back at a Monastic Abbot! (x2)
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: pretty hurt EP: rcl P: std > Shadows coalesce around Jormungandr's weapon as he strikes a Monastic Abbot in a burst of dark power. A Monastic Abbot cowers in fear!
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: awful EP: rcl P: std >
Lolobole ASSOC: 'lf dis target :P'
< 863h/863H 184p/184P 150v/150V T: Jormungandr TC: excellent E: cleric EC: awful EP: rcl P: std >
[Jormungandr : the mystical circlet of the coiled serpent] Jormungandr critically wounds a Monastic Abbot with a massive flaming slash! Jormungandr neatly beheads a Monastic Abbot. a Monastic Abbot is dead! R.I.P. [Spellqueue cleared.] You receive 125,062 XP (1.34%) experience. Your blood freezes as you hear the rattling death cry of a Monastic Abbot.
< 863h/863H 184p/184P 150v/150V P: std > Jormungandr gets a small pile of coins from corpse of a Monastic Abbot.
< 863h/863H 184p/184P 150v/150V P: std >
Your vision clears as you move away from the fray. You feel a slight twinge behind your eyes as the magic from a dragonhunter mace settles into your skin and rushes back into the weapon, leaving you with a serene sensation of wisdom.
< 863h/863H 184p/184P 150v/150V P: std > status
Status of Telobbotol
Effects
detect evil detect good farsee
infravision no charm protection from evil
sense lifeSpells
Vitality ( 3:30)
< 863h/863H 184p/184P 150v/150V P: std >
Propose the triggering of switching the bonus between max_wis and sf_heal should be trigger as follows;
start of max_wis/end of sf_heal - you start to pray end of max_wis/start of sf_heal - you completed pray
instead of
start of max_wis/end of sf_heal - end of combat end of max_wis/start of sf_heal - start of combat
Why it should be like that? This is because it is kinda lame if my vit/heal a person during out of combat, the vit/heal wont get the sf_heal boost.
Hope my proposal to be considered.