It would be fun to add procedural materials to the repo.
We could kick it off with some like a marble effect.
A quick search through shadertoy yields cool effects, example: https://www.shadertoy.com/view/Xs3fR4
If we were to go with that approach, we would need to have some things.
It would be fun to add procedural materials to the repo. We could kick it off with some like a marble effect. A quick search through shadertoy yields cool effects, example: https://www.shadertoy.com/view/Xs3fR4
If we were to go with that approach, we would need to have some things.
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Then we'd have to implement the material itself.