torsteingrindvik / bevy-vfx-bag

Apache License 2.0
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Attempt a simple squash/stretch vertex based animation shader #80

Open torsteingrindvik opened 1 year ago

torsteingrindvik commented 1 year ago

Inigo Quiles (in the happy jump vid about 54 minutes in) talks about using squash/stretch for adding some life to animations.

We could try a little effect in a vertex shader where we can stretch/squash in some direction based on that mesh's normals.