Open speeder opened 3 years ago
Hi @speeder
Can you provide the version of Godot used (version number and platform) as well as the console logs of the error (with the command ran) ?
Godot Engine v3.3.stable.official (c) 2007-2021 Juan Linietsky, Ariel Manzur & Godot Contributors. --- GDScript language server started --- Switch Scene Tab modules/gdnative/nativescript/nativescript.cpp:1479 - No nativescript_init in "res://addons/pythonscript/windows-64/pythonscript.dll" found Set library
Steps to do that: opened my project. clicked the new file on the inspector, created a native script, dragged and dropped pythonscript.gdnlib to the library slot in the inspector, immediately that error happens.
I checked the "DOS" window too, and saw this extra line in it: at: modules/gdnative/nativescript/nativescript.cpp:1479
I installed this from Asset Store, the version 0.5
It gives this error whenever I try to create a script: modules/gdnative/nativescript/nativescript.cpp:1479 - No nativescript_init in "res://addons/pythonscript/windows-64/pythonscript.dll" found
So I tried disabling the singleton as I saw on other issues here. Instead it made godot crash.