Open CycloneRing opened 3 months ago
Hooo that's very cool to see ! :smile:
@niklas2902 if you are interested in talking about your project don't hesitate to drop a word here, or to email me ;-)
Hey,
yes, sure. I'm open to talk about my project. But please be aware. It is a bit messy and some parts are being held together by duct tape and a dream 😅
Hiya folks, i'd like to drop another similar project in, managed by @maiself: https://github.com/maiself/godot-python-extension
It would be great if duplicate work could be avoided. I tried contacting maiself on rocket chat recently, no response yet, but I'll try again now on GitHub.
I'm also part of a small hobbyist initiative to bring scientific methods and fast computation to Godot 4. We see python's vast scientific ecosystem as an essential pillar in that task, so we'd like to support development of bringing python to Godot 4. If y'all (especially @niklas2902 and @maiself) would be open to chat, we'd love to have you over in our Discord: https://discord.gg/mwS2sW6V5M
@Ivorforce If you are looking for solutions faster than python it worth to check this amazing extension as well https://github.com/Jenova-Framework/J.E.N.O.V.A it's very solid.
Hey there's a similar project https://github.com/niklas2902/py4godot
It may help for faster migration.