toukoum / theCube

This project is inspired by the game Wolfeinstein3D, considered the first FPS never developed. It will allow you to explore the ray-casting technique. Your goal is to make a dynamic view within a labyrinth, in which you will have to find your way.
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a good start of raycasting #3

Closed toukoum closed 2 months ago

toukoum commented 2 months ago

add some struct and some calcul for raycasting