Closed SeVeNDuS closed 8 years ago
Hey.
currentRound
is one of those helpers that's not necessarily been used a lot by people.
It can take a section argument the bracket number in this case (see https://github.com/clux/tournament/blob/master/doc/base.md#trncurrentroundsection--round ), however, it appears that in the Duel case with a bronze final, the currentRound will actually contain the bronze final, until it's done.
This is not ideal, but currentRound
wasn't really designed around this. Bronze finals are kind of a weird special case in the design. You're best of specifying trn.currentRound(Duel.WB)
for what to play in the winners bracket.
Understood.
The problem now is that never got trn.isDone() === true due to that undesired match is there
This is my code: ` var _ = require('underscore');
var Duel = require('duel'); var trn = new Duel(15);
console.log(trn); var finished = false; while(!finished) { finished = scoreRound(trn); }
function scoreRound (trn) {
var currentRound = trn.currentRound(Duel.WB);
console.log('ROUND');
console.log(currentRound);
currentRound.forEach(function (m) {
var scores = [];
if (_.indexOf(m.p, -1) === -1) {
m.p.forEach(function (player) {
scores.push(Math.floor(Math.random() * (100 - 50 + 1)) + 50);
});
if (scores[0] === scores[1]) {
scores[0] += 1;
}
console.log(m.id.r, m.id.s, m.p, scores);
var reason = trn.unscorable(m.id, scores);
if (reason !== null) {
console.log(reason); // either invalid parameters or complaining about rewriting history
} else {
trn.score(m.id, scores);
}
}
});
//console.log('RESULTADO RONDA', trn.matches);
return trn.isDone();
};
`
If you don't want the bronze final, you can leave it out entirely by passing {short: true}
to the Duel
constructor as a second argument.
Ok.
Thanks for your time.
Hi,
I have created a duel tournament with the following configuration
var Duel = require('duel'); var trn = new Duel(5);
Getting the currentRound with trn.currentRound() i always get a match with the following data: { id: { s: 2, r: 1, m: 1 }, p: [ 0, 0 ] }
So, using unscorable I got the following reason: LB R1 M1 not ready - missing players
What I am doing wrong??
Regards