toxidroma / alchemy-requests

Feature requests for the Alchemy framework for roleplaying games on Garry's Mod and the title Industrial Nightmare 4 for which Alchemy is being made.
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A way to check ammo. #1

Open AngryOldAZ opened 2 years ago

AngryOldAZ commented 2 years ago

Now that there isn't a hud for your ammo count, what if there was a realistic way of checking your ammo count. If your skilled in gunplay (like a sanitar) your character will be able to remember how many times you shot your gun and the number of bullets your mag has. Otherwise you as the player needs to keep track of his ammo. You could also pull the mag out and look inside to count the bullets. This will take time and may not be useful mid combat. you cant check the ammo count if the gun doesn't have a mag (like some shotguns) and will only tell you if a bullet/shell is chambered or not, and takes longer if a mag has many bullets (like most smgs). One more thing, you cant count how many times you shot with a automatic weapon, but you count faster.

One way to implement could be by looking at your gun and holding R, followed by text displaying the ammo count. It tells you your characters head count of the number of bullets if your skilled. otherwise your character would play the reload animation and stop when it reaches the point were you can see the inside of the mag/chamber.

amanitasolanaceae commented 2 years ago

magazines will be their own item, so we already plan for something like this it'd be cool if it took time to count each bullet, and if there were a trait that did let you count how many shots you've fired with an automatic